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    <td width="400" height="100" valign="top" class="indexheader">MAudio3D</td>
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    <td class="indextext">MAudio3D library allows Mobile Processing to create 3D sound effects</td>
    <td class="descList">MSpectator<BR><BR><a href="mspectator_class_mspectator.htm">MSpectator</a><br><a href="mspectator_method_location.htm">location ( )</a><br><a href="mspectator_method_spectator.htm">spectator ( )</a><br><a href="mspectator_method_spherical.htm">spherical ( )</a><br><BR>MSoundSource3D<BR><BR><a href="msoundsource3d_class_msoundsource3d.htm">MSoundSource3D</a><br><a href="msoundsource3d_method_directivity.htm">directivity ( )</a><br><a href="msoundsource3d_method_distanceattenuation.htm">distanceAttenuation ( )</a><br><a href="msoundsource3d_method_location.htm">location ( )</a><br><a href="msoundsource3d_method_spherical.htm">spherical ( )</a><br><BR>MAudio3D<BR><BR><a href="maudio3d_class_maudio3d.htm">MAudio3D</a><br><a href="maudio3d_method_createsource.htm">createSource ( )</a><br><a href="maudio3d_method_spectator.htm">spectator ( )</a><br></td>
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